The Hope of Erethor
Weapons made of this material provide: natural ability to bypass hardness when sundering weapons or attacking objects, igonoring hardness less than 20. Always masterwork, therefore +1 enhancement bonuson attack rolls and the armour check penalty of adamantine armour is lessened by 1 compared to ordnary armour of its type.
Armor made from this material: grants its wearer damage reduction of 1/_ for light, 2/_ for medium and 3/_ for heavy armour.
All items have 1 third more hit points than normal
Items are one category lighter than normal for purposes of movement and other limitations.
Spell failure chances are reduced by 10%.
Dex bonus is increased by 2, and armour check penalties are lessened by 3.
Note: An item made from mithral weighs half as much as the same item made from other metals.