Hunting Rules

Your title here…Hunting

Simply locating game in the wilderness can be a challenge in itself. To determine whether or not the character was able to locate any game, make a Survival skill check (DC:25) each hour spent hunting modified by the conditions listed on the table below. All modifiers and synergy bonuses stack.

Terrain Modifiers to DC
Plains +1
Scrub, rough +2
Forest +0
Jungle -1
Swamp +1
Hills +1
Mountains +2
Sandy desert +5
note: add +2 to DC along heavily traveled roads and trails.
Synergy Bonuses (5 ranks)
Move Silently +2
Hide +2
Knowledge: Nature +2
Spot +2
Search +2
Listen +2
Profession: Hunter +2

The Prey

Once it is determined that a PC has successfully located their prey, the character must be able to kill or capture it. See the table below to determine what kind of prey the character has encountered, how far it is away at the start of the encounter based on terrain, and the amount of meat gained from a successful kill.

Forest

1d20 Prey number 30’ 60’ 90’ 120’ 180’ lbs. of meat
1-3 Rabbit 1d2 1-3 4-5 6 7 8 1d2
4-5 Deer 1d8 1 2 3-4 5-7 8-10 20+1d8
7-9 Squirrel 1d8 1d3 4-5 6 7 8 1
10 Boar 1d2 1 2 3-4 5-7 8-10 20+1d8
11 Black Bear 1d2 1 2 3-4 5-7 8-10 40+1d12
12 Brown Bear 1d2 1 2 3-4 5-7 8-10 60+1d12
13-14 Small Bird 1d20 1-3 4-5 6 7 8 one half
15 Turkey 1d8 1 2 3-4 5-7 8-10 2+1d4
16 Lizard 1d4 1-3 4-5 6 7 8 1
17 Small Viper 1d2 1-3 4-5 6 N N 1
18-19 Toad 1d8 1-3 4-5 6 N N 1
20 Turtle 1d2 1-3 4-5 6 N N 1

Jungle

1d10 Prey number 30’ 60’ 90’ 120’ 180’ Lbs. of meat
1-2 Const. Snake 1d2 1-3 4-5 6 7 8 4+1d8
3 Deer 1d8 1-2 3-4 5-7 8-10 N 20+1d8
4-6 Small bird 1d20 1-3 4-5 6 7 8 one half
7 Alligator 1d2 1-3 4-5 6 7 8 10+1d8
8 Lizard 1d4 1-3 4-5 6 7 8 1
9 Toad 1d8 1-3 4-5 6 N N one half
10 Turtle 1d2 1-3 4-5 6 N N 1

Meat Freshness

The table below lists the number of days different kinds of meat can be stored in temperatures below 40 degrees. Eating food after this time requires the character to make a Fortitude check (DC:10 +2 per day after the listed storage length). Failure indicates the character suffers from food poisoning.

Chicken or turkey pieces 2days
Chick or turkey whole 2days
Steaks or beef 4 days
pork chops 4 days
lamb chops 4 days
pork and veal roasts 4 days
stew meats 1 day
ground meats 1day
organ meats 1 day
meat leftovers 3 days
gravy and meat broth 1 day
bacon 6 days
ham, fully cooked, whole 6 days
ham, fully cooked, half 4 days
ham, fully cooked, slices 3 days
fish 2 days

Exposure to temperatures above 40 degrees dramatically reduces the length of time food remains healthy. Food exposed to warmer temperatures is typically unharmed for 2 hours. Eating exposed food after 2 hours of exposure requires a Fortitude check (DC:10 +1 per additional hour). Failure indicates the character suffers from food poisoning.

Hunting Rules

The Hope of Erethor TehBlayze